Second Release
October 30, 2024
v 1.2
Finally a new version of Details Update Mod has been completed! It will be released by the end of September on MCreator, PlanetMinecraft and Modrinth. Meanwhile you can read the complete changelog here - many things have changed since last snapshot!
Yes, it's (sadly) true, this is the last release of the Details Update Mod development cycle as the entire BlockyRick project has ended after almost four years! What does it mean? Here's some explaination:
For the last four years I've worked hard to leave a mark in the Minecraft community, and even if it is a small one, I think I did it! Now it is time for me to focus more on my other hobbies and activities (writing, science and university). The BlockyRick project has come to an end and with it this first development cycle of the mod.
This project won't be discontinued, but for a long while there won't be updates besides some support on bugs.
Anyway, enough talking about me, let's talk about the actual mod!
This last release is stable, it does mean that (hopefully) works as intended. I've managed to solve a lot of bugs and add many cool features; I even managed to make it compatible with Forge 1.20.1 and NeoForge 1.20.4-1.21 !!!
Enjoy!
DETAILS UPDATE: ENHANCED OVERWORLD
In this second version of the mod, the Overworld becomes more interesting to explore and…naturally dangerous!
If you are not into adventures, don't worry, you can still have fun while building with the new 89 blocks and listening to Steelman Far Lands music track!
NEW DECORATIVE BLOCKS
More vanilla style blocks!
Every type of wood now has a Wall derivative - yes like cobblestone
Introducing Iron Plates! Similar to copper blocks, those do not change their texture due to time, but give a really nice steampunk touch to the game!
Reinforced Redstone Block - a redstone block immune to explosion and that cannot be pushed by pistons!
Moving Sand - found in moving sand ponds
Glass Trapdoor
Rope - see Snapshot 1 trailer
Blueshroom Fibers Block and Planks
Glowshroom Fibers Block and Planks
Tinted Blocks - see Chemical Reactions
NEW ITEMS
Glow Ink Bottle
Blueshroom and Glowshroom Fibers and Fungus
Rope
Music Disc - Advancement Only
NATURAL ADDITIONS
Blueshroom Ecosystem
Glowshroom Ecosystem
Moving Sand Pond - found in Jungles and in the new biome, the Overgrown Forest
OVERGROWN FOREST
A new, umid, swamp-like, biome, better than the mangrove biome, less practical than jungles! This new incredible forest can be found in the overworld, usually near Savannas or Jungles. There are mainly two type of trees which grow there: Oak trees and Dark Oak Trees (many of them actually); the terrain is rich of life, such as flowers, pumpkins, mushrooms, moss and even little creatures such as Rabbits and the adorable, and yet forgotten, Zombie Horses!
Other characteristics are the green-ish water, underground gold clusters and structures - mainly Villages and Outposts.
I think I forgot something….oh, silly me, there are two entire ecosystems to be found!
Blueshroom and Glowshroom funguses found home in the forest! Be aware, Blueshroom fibers are toxic, but easily avoidable, while Glowshroom fibers are…simply bioluminescent. If you are lucky, you'll directly find the mega mushrooms, from which is possible to create two new wood-like sets!
Anyway, here's some looks of the new biome:
CHEMICAL REACTIONS
Blueshroom and Glowshroom sets have the ability to change their color if if you spill Glow Ink on their surface!
In this way you can obtain the following derivatives:
Blueshroom Blocks to Purple-Tinted Blueshroom Blocks
Glowshroom Blocks to Orange-Tinted Blueshroom Blocks
ADVANCEMENTS & CHALLENGES
-Travelling to the old location of Far Lands will grant you a Special Advancement! It will also give you a gitched music disc: Far Lands - composed by Steelman!
-Falling on a Diamond Block will grant you a Secret Advancement!
OTHER CHANGES and FIXES
Remodeled Wall Lanterns
Remodeled Ladders
Retextured Windy Wood set
Changed the name and crafting to tuff derivatives
Improved bone meal particle effects
Completely changed Windy Tree Shape, now it is more similar to a Cypress
Completely changed Spooky Tree Shape, now it is more similar to a Weeping willow
Tweaked generation of windy trees and spooky trees
Tweaked mossy andesite texture
Fixed obsidian derivatives generation in nether
Fixed generation for o. quartz ore & gold cluster
Fixed generation of fireflies bushes
Fixed a bug which caused the rotation of carb. bricks
Opuntia ficus indica generation has been fixed:
Increased spawning rate
Decreased covering area dimensions
Removed falling leaves effect (performance issue)
Removed some tuff derivatives (as in 1.21 were added)
PROJECT RELATED
Improved Mod's Website and pages around the Internet
Improved Mod's logo: now includes a "Minecraft" text in order to simulate an actual Update for the Game
Localization Update: now the project is translated into two languages, English and Italian!
Created an internal Resource Pack, (included with the mod), which allows users to activate some Advanced Features as:
In-Game Mod Title
Different Name for "Stone Cutter", which is now called "Block Cutter"
IN THE END
Mod's Update is now compatible with both Forge 1.20.1 and NeoForge 1.20.4-1.21.1
FUTURE SUPPORT AND DEVELOPMENT
As written in the begining of this patch notes, the project won't be discontinued but just stopped for a while. There will be support for this current version till the end of 2024, then there might be an unexpected comeback in the future with cool ideas, stay tuned!
CREDITS
Spooky Wood textures were made by Iciclin!
Sand, Red Sand and Gravel Path textures were made by Manuel XXVI!
Glowing Obsidian texture was made by blank3times!
Far Lands music track was composed by Steelman!
Thanks to all of you to let me use your incredible works in this mod!