ENHANCED OVERWORLD

30/10/2024

Version 1.2

Finally a new version of Details Update Mod has been completed! It will be released by the end of September on MCreator, PlanetMinecraft and Modrinth. Meanwhile you can read the complete changelog here - many things have changed since last snapshot!

This release is stable, it does mean that (hopefully) works as intended. I've managed to solve a lot of bugs and add many cool features; I even managed to make it compatible with Forge 1.20.1 and NeoForge 1.20.4-1.21 !!!

In this second version of the mod, the Overworld becomes more interesting to explore and…naturally dangerous!

If you are not into adventures, don't worry, you can still have fun while building with the new 89 blocks and listening to Steelman Far Lands music track!

More vanilla style blocks!

  • Every type of wood now has a Wall derivative - yes like cobblestone

  • Introducing Iron Plates! Similar to copper blocks, those do not change their texture due to time, but give a really nice steampunk touch to the game!

  • Reinforced Redstone Block - a redstone block immune to explosion and that cannot be pushed by pistons!

  • Moving Sand - found in moving sand ponds

  • Glass Trapdoor

  • Rope - see Snapshot 1 trailer

  • Blueshroom Fibers Block and Planks

  • Glowshroom Fibers Block and Planks

  • Tinted Blocks - see Chemical Reactions

  • Glow Ink Bottle

  • Blueshroom and Glowshroom Fibers and Fungus

  • Rope

  • Music Disc - Advancement Only

  • Blueshroom Ecosystem

  • Glowshroom Ecosystem

  • Moving Sand Pond - found in Jungles and in the new biome, the Overgrown Forest

A new, umid, swamp-like, biome, better than the mangrove biome, less practical than jungles! This new incredible forest can be found in the overworld, usually near Savannas or Jungles.


There are mainly two type of trees which grow there: Oak trees and Dark Oak Trees (many of them actually); the terrain is rich of life, such as flowers, pumpkins, mushrooms, moss and even little creatures such as Rabbits and the adorable, and yet forgotten, Zombie Horses!


Other characteristics are the green-ish water, underground gold clusters and structures - mainly Villages and Outposts.

I think I forgot something….oh, silly me, there are two entire ecosystems to be found!


Blueshroom and Glowshroom funguses found home in the forest! Be aware, Blueshroom fibers are toxic, but easily avoidable, while Glowshroom fibers are…simply bioluminescent. If you are lucky enough, you'll directly find the mega mushrooms, from which is possible to create two new wood-like sets!


Anyway, here's some looks of the new biome:

Blueshroom and Glowshroom sets have the ability to change their color if if you spill Glow Ink on their surface!

In this way you can obtain the following derivatives:

  • Blueshroom Blocks to Purple-Tinted Blueshroom Blocks

  • Glowshroom Blocks to Orange-Tinted Blueshroom Blocks

  • Travelling to the old location of the legendary Far Lands will grant you a Special Advancement! It will also give you a gitched music disc:

    Far Lands - composed by Steelman!

  • Falling on a Diamond Block will grant you a Secret Advancement!

  • Spooky Wood textures were made by Iciclin!

  • Sand, Red Sand and Gravel Path textures were made by Manuel XXVI!

  • Glowing Obsidian texture was made by blank3times!

  • Far Lands music track was composed by Steelman!

Your help is fundamental to create a great project!

Take a moment to submit your ideas, or report bugs!

Thanks to all of you to let me use your incredible works in this mod!

DECORATIVE BLOCKS

OTHER CHANGES

ADVANCEMENTS & CHALLENGES

FEEDBACK WANTED!

COLLABORATION CREDITS

NEW ITEMS

THE OVERGROWN FOREST

CHEMICAL REACTIONS

NATURAL FEATURES

WHAT'S NEW?

  • Remodeled Wall Lanterns

  • Remodeled Ladders

  • Retextured Windy Wood set

  • Changed the name and crafting to tuff derivatives

  • Improved bone meal particle effects

  • Completely changed Windy Tree Shape, now it is more similar to a Cypress

  • Completely changed Spooky Tree Shape, now it is more similar to a Weeping willow

  • Tweaked generation of windy trees and spooky trees

  • Tweaked mossy andesite texture

  • Fixed obsidian derivatives generation in nether

  • Fixed generation for o. quartz ore & gold cluster

  • Fixed generation of fireflies bushes

  • Fixed a bug which caused the rotation of carb. bricks

    Opuntia ficus indica generation has been fixed:

  • Increased spawning rate

  • Decreased covering area dimensions

  • Removed falling leaves effect (performance issue)

  • Removed some tuff derivatives (as in 1.21 were added)

PROJECT RELATED

  • Improved Mod's Website and pages around the Internet

  • Improved Mod's logo: now includes a "Minecraft" text in order to simulate an actual Update for the Game

  • Localization Update: now the project is translated into two languages, English and Italian!

Created an internal Resource Pack, (included with the mod), which allows users to activate some Advanced Features as:

  • In-Game Mod Title

  • Different Name for "Stone Cutter", which is now called "Block Cutter"

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