
WELCOME TO THE STONE OCEAN
11/7/2026
Version 26dt01a
Neoforge 26.1.2
Are you ready for the biggest Mod's version ever?! Let's start with this snapshot full of new features and plenty of new stone-stuff!

Added Boulders to the Meadow and Plains
Added Grass Clowers to Plains, Meadows, Savannas, Forests, Dark Forests and Birch Forests.
Added Cattails to Swamp Biomes and Rivers
(Textures by Vesper321)
Added the Snowdrop Flower (very rare)
Added the Elan of the Nether (very rare)
Added every missing "Cracked" stone block derivative.
Added every missing stone-block derivative
Added Polished Buttons for all stone-blocks
Added Polished Stone and derivatives
Added Mossy Stone (its texture is a re-work of this one found in Minecraft Feedback)
Added Polished Andesite, Diorite and Granite Walls
Added Calcite Derivatives
Added Tuff derivatives
Added Stone Bookshelves
Added Chiseled Polished Stone, Andesite, Diorite and Granite with 13 variants!
Added Chisel Functionality and crafting
Added a Chisel-exclusive Enchantment
Added a new game mechanic that allows players to "crack" blocks by shift+clicking with a pickaxe.
Added Pale Mossy derivatives to almost every stone-block of the game.
Added Stripped Wood Stairs and Slabs
Added Hollow Logs
Added a new painting
Added Windy Cypress, Spooky Weeping Willow and Cork Oak Signs and Boats! (finally!)
Added Azalea Wood set
Added every type of Wooden Barrel
Added three new Birch Types: Golden, Spring and Pacific
Added the Snow Path (obtainable as normal Dirt Paths)
Added the Blue Screen Block
Added a new music disc Alive by T_en_M, which provides a power of 7
Added Mossy Stone (its texture is a re-work of this one found in Minecraft Feedback)
EXPERIMENTAL: added some glass derivatives
Starting from this version it will be possible to put up to a single stack of items inside those blocks. The way you can do it is by simply clicking on them while having something in the mainhand/offhand.
To get back the items you have to shift+click while having an empty mainhand slot.
The Chisel is a new tool that allows players to decorate builds by changing textures of stone-blocks. Here's a showcase:
Your help is fundamental to create a great project!
Take a moment to submit your ideas, or report bugs!
NEW FEATURES
IN THIS VERSION
TWEAKS
FIXES
CHANGES
FEEDBACK WANTED!
DEEPSLATE VASE & GLASS JAR FUNCTIONALITIES
THE CHISEL

Tweaked Quartz Crystal Texture
Tweaked Texture Credits as in-game tooltips
Tweaked Rope Instructions
Tweaked Spooky Tree generation placement
Tweaked the Glowing Obsidian generation
Re-introduced falling leaves particles!
By left-clicking a dirt block with a shovel is possible to dig a Dirt Hole!
Now it is possible to put up to 64 items in Glass Jars (item rendering WIP)
Tweaked Dark Vases - now they are Deepslate Vases and players can put up to 64 items in them.
Glowing Obsidian will now generate in Basalt Deltas Biomes
Added Copper Wall Lanterns Recipes
Slightly changed Redstone Switch Recipe
Far Lands Music Disc now provides a Redstone Output of 1 when played in Jukeboxes
Mechyl Music Disc now provides a Redstone Output of 15 when played in Jukeboxes
Revamped the Dark Forest
Revamped the Meadow
Revamped Birch Forests
Revamped the Plains
Fixed Catching Fireflies with Glass Jar Functionality. Now each Glass Jar used will give the right number of Fireflies Glass Jars in result.
Fixed the Creative inventory tabs disorder and added a new Creative Tab called "Stone Blocks"
Completely changed Windy Tree and Spooky Tree names to Windy Cypress and Spooky Weeping Willow respectly. This affects all the blocks which derivate from those two plants!
Item Pipes now can interact with Copper Chests in the same way they used to interact with Barrels and normal Chests.
Rewritten the code of Item Pipes so that is now lighter and well-optimized.
Removed Ores recipes as there was no way to counter the duplication methods
Improved Mossy derivatives recipes
Changed all the "wood" and "hyphae" recipes in order to result into 4 blocks instead of 3
Removed the Overgrown Forest as it didn't meet up with expectations.
Blueshroom and Glowshroom Ecosystems will now appear in the Dark Forest.